Tuesday, March 16, 2010

PlayStation Move: Sony’s new form of social gaming

March 11, 2010 by  
Filed under General

Nobody’s exactly sure when we’ll be able to check in on our farms and virtual mafia on the more traditional game consoles, e.g. the Xbox 360 and PlayStation 3, but all of these entertainment devices are still working toward creating experiences that are a little more social. Xbox 360 plans to launch a motion controlled game device called Project Natal this year, and on March 10, Sony introduced the PlayStation Move, a motion sensored control system that’s similarly designed to get people off the couch and playing games – together

Is social game currency subject to new credit card laws?

March 1, 2010 by  
Filed under General

It may be odd to think of social games as a kind of banking and credit-granting institution, but when you think about it, they’re largely in the business of turning real currency into a kind of virtual credit or gift certificate that can only be spent in their virtual worlds. And its that portion of the business that may run these games afoul of laws meant to regulate credit cards and banks, according to a recent article at InformationWeek . Dax Hansen, a partner at Perkins Coie’s Electronic Financial Services, told InformationWeek that the recent Credit Card Act of 2009 has language that treats electronic point accounts — like those used in social games — as a sort of gift certificate.

Gangster City – Getting Started Guide [Video]

January 19, 2010 by  
Filed under General

On the heels of yesterday’s breaking news on the launch of Gangster City , we’ve got the first videos of Playfish ’s latest game, where you’ll get an idea of what happens when you first launch the game. From the initial moments of the Gangster City, it is clear that Playfish has worked diligently to add a level of polish to this game that we haven’t seen in other big Facebook games. We’re especially impressed with Gangster City’s smooth in-game scene transitions and none of the herky-jerky reloading between game screens that plague many of our favorite social games.

Restaurant City Tips and Cheats – Getting Started Guide

December 23, 2009 by  
Filed under General

Iron Chef, move aside – there’s a new headliner in town.

Roller Coaster Kingdom riders decline

December 16, 2009 by  
Filed under General

Zynga’s theme park inspired social networking game, Roller Coaster Kingdom seems to be on a steady decline this month. In part, the game’s lack of a real fun factor, no fast option to add visitors to one’s park, a firm reliance on players recruiting friends and too many choices in the Facebook gaming world may all play roles in the decrease in players.

Zynga shuts down My Heroes Ability game on Facebook

December 10, 2009 by  
Filed under General

While Zynga’s My Heroes Ability might not have captured the headlines like the companies other games including FarmVille or Cafe World, those playing the game on Facebook woke up to discover that the game had been replaced by a simple message, “Zynga has discontinued this game. We will be focusing our efforts on a new line of exciting applications.” Created in 2007, the game granted each player an Ability in Mind, Mater and Physical categories along with two actions.

Thanksgiving Comes to Mafia Wars

November 23, 2009 by  
Filed under General

Yes, the American holiday of Thanksgiving has already arrived in Mafia Wars. While it may not be a four-course meal at your parent’s house with all the fixings, players of the Facebook game can now give Thanksgiving gifts to their mafia.

Happy Aquarium Guide: Mating Fish

November 20, 2009 by  
Filed under General

Growing fish and selling them for the most coins in Happy Aquarium is fun for millions but why should pay so many coins for fish eggs when you can add new baby fish to the tank the natural way? Mating is how most creatures reproduce in the real world and while your fish appreciate when you hit the Give Love button, sometimes they’re looking to get love too

FishVille Pointer Returns… With Fish Love?

November 19, 2009 by  
Filed under General

As players swim to the waters of FishVille, the team behind the wet and soothing Facebook game are adding several enhancements that it hopes will improve your gameplay. For those who are managing multiple tanks, simply click on the MyTanks button will add a red glow to any tank that needs immediate attention. Friendly-types will appreciate that they can now gift up to 60 items a day, a great way to show your love and appreciation for any neighbor

Sneak Peek: Cafe World’s Thanksgiving Menu Items

November 19, 2009 by  
Filed under General

With three hours remaining in the Cafe World’s Super Slider event, fans were already wondering about the Thanksgiving menu items that Games.com confirmed were coming soon after the event . Last night, the team behind the Facebook social networking game gave fans a glimpse of two items: a turkey and a cornucopia. No other details were given about when the two items (or additional menu items) may show up

Next Page »